Posts Tagged ‘mobile’

Iphone/Blackberry App Graphic Design

Thursday, July 8th, 2010

These are some shots of a recently completed project for a local IT company called Rove. The project involved a set of icons to be used in their soon to be released series of IT focused apps for mobile devices. The creative brief essentially required a set of icons that would represent the function of the app, adequately support the company brand and ensure a consistent look and feel across the products. The company is undertaking a series of these types of apps and needed to set an open yet adaptable guideline for future icons. Below is the finished series for the Notification, Exchange and VMware apps. Once the design is completed, its an entirely different task to create the finished assets in the appropriate sizes and for the different platforms. I suppose it would be a designer’s pipe dream to think that the different device manufacturers could settle on a standardized spec for graphic assets.
Rove Icons for Iphone & Blackberry
(more…)

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Tags:Blackberry, brand, branding, graphic design, icon design, iphone, mobile, Rove
Posted in Advertising, Design, Graphic Design, User Experience Design, Web Design, iPhone development/design | Comments Closed

My first iPhone app

Tuesday, February 9th, 2010



I’m still waiting for my credentials to come thru from Apple before I can officially upload this to the iTunes store. What you see are screenshots of the app running in the iPhone emulator on my desktop.
This app is a bare bones RSS reader for one of my clients. I’ve been thinking  for a while now, that it would be nice to have a standalone application that would let me pull the content from a blog site without having to launch and navigate to the website…and then zoom and pan to read the page. This app pulls the feed content from the site and displays it in an optimized format for the device.
There was minimal coding for this project, the bulk of the heavy lifting was done using the WYSIWIG tools provide by Xcode and Dashcode. It was then all wrapped up with the Phonegap SDK to “iPhonize” it. This was pretty much a “Hello World” project, but I like to think that I added some decent UI design to it. Can’t say it was easy, since it involved a bit of trial and error, but the end result appears to be stable and useful. Once I get my full developer credentials, I can test it on my new iPhone (legitamizing its business use) and deploy it to the store. I have a bunch of ideas for more involved and interesting apps…and can’t wait to get started on them.

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Tags:apple, blog, Deke.com, Design, development, iphone, mobile
Posted in Design, Graphic Design, Industrial Design, User Experience Design, Web Design, iPhone development/design | Comments Closed

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